Dredmor 2 will use that one really annoying, unreadable font from Dredmor for everything, and not just the title text!.Get 12 "likes" on this post and we'll give you a lutefisk for free. Play our awesome tie-in social and mobile games to increase “quest resources” to get the best ending!.Use our in-app store to purchase Digglebucks to upgrade equipment, buy new inventory slots, and reverse negative Krongings!.Eleventy quintillion cheeses, each with their own damage type! Includes your favourites (Churpi, Khoa, Paneer, Brimsen, Remoudoi, Sirene, Anari, Molbo, Danbo, Tybo, Handkäse, Weisslacker, Kaseri, Höfðingi, Skyr) and more!.Powered by the shocking return of a 2012 version of Ken Silverman’s Build Engine, used in such hit games as Redneck Rampage, Duke Nukem 3D, and Shadow Warrior!.New, avant-garde soundtrack by experimental Japanese noise group Violent Onsen Geisha!.600 bazillion damage types! Damage enemies with x-rays, phlegmatic damage, poking, subtraction, melancholia, insinuation, gluten magic, freemasonry, and liver!.Entirely 3D dungeons built with procedural generation to create unique levels, traps, and puzzles sadistic enough to confound every John Urist!. Given that we could afford to hire some more artists and rustle up some Maya licenses, the obvious move was to take Dungeons of Dredmor in an entire new direction where we can explore additional, ahem, depths of gameplay yet unseen.Īs an independent studio, Gaslamp Games is uniquely poised to create revolutionary new gameplay features that would be stifled in the publisher-dominated game industry. Like any respectable developer, Gaslamp Games acknowledges that once you’ve got something good, the only rational course of action is to beat yearly sequels out of the IP. Using lots of placeholder assets for now, so please pardon the mess.
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